SOFTWARE BY SEAN FINDLEY

Projects

Explore applications for logistics, finance, learning, document review, games, and emulation. The OverLift method connects them: preserve the domain’s facts and rules, let intelligence explore, and verify the accepted result. Each case study shows my work and the product’s current scope.

Games and emulators

Showing 1–5 of 5 projects · Page 1 of 1

Neon Drift OverLift NPC Agent Fabric introduction showing Zarvox and VANTA-9 roles, game rules, controls, and Enter the Grid action
Game reference implementation Games & emulators

Neon Drift

VANTA-9 pursues the player while Zarvox comments and proposes directives. The current work binds learning to the choices the player actually had and records how accepted advice affects legal moves. Circling and overall playing strength remain under evaluation.

What to look for

Multiple agents can adapt, communicate, and compete in real time without owning canonical world state.

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Vectrexia Original Vectrex Library showing a curated gallery of commercial-era cartridge packaging
Emulator · case study Games & emulators

Vectrexia

Vectrexia combines vector emulation, game discovery, speech-guided controls, and local diagnostics. The case study shows how a spoken request becomes a checked command while the emulator retains control of machine behavior.

What to look for

Private speech intent and exact vector-machine state can coexist in a bounded browser experience.

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Arcade platform · case study Games & emulators

OverLift Arcadia

Arcadia brings arcade titles into a shared browser cabinet interface. This case study follows the controls, sound, machine devices, and compatibility work needed to support a title beyond its opening screen.

What to look for

Follow the work that connects a shared cabinet interface to each arcade board.

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C64 implementation · XR review pending Games & emulators

OverLift C64 XR

OverLift C64 XR connects a browser Commodore 64 and its drives to desktop controls and an immersive view for Quest 3. The case study explains the machine room, media handling, and device checks that join those experiences.

What to look for

See how desktop and immersive views connect to the same C64 and drive state.

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OverLift Emulator Suite montage showing Game Boy Advance, Lynx, and Neo Geo browser runtimes
Emulator family · case study Games & emulators

OverLift Emulator Suite

The OverLift Emulator Suite connects classic systems to browser controls, displays, audio, and media loading. This case study explains the shared runtime and how compatibility is checked for each machine and title.

What to look for

Explore the separation of machine execution, browser presentation, and title-specific compatibility.

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Showing 1–5 of 5 projects · Games & emulators.