OverLift Arcadia
Classic cabinets. One familiar way to play.
Arcadia brings arcade titles into a shared browser cabinet interface. This case study follows the controls, sound, machine devices, and compatibility work needed to support a title beyond its opening screen.
Classic cabinets. One familiar way to play.
Recorded project scope
Implemented
C17/WebAssembly arcade cores and browser cabinet infrastructure
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- Title-specific auxiliary-device, input, audio, and compatibility workflows
- Public-route and OverLift Audio Remaster delivery contract
Demonstrated
Multiple admitted playable cabinets under one Arcadia runtime
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- Queued-title workflow that prevents premature public compatibility claims
- Real cabinet controls, progression checks, diagnostics, and remaster evidence
Planned
Continue queued-title native-device completion and public cabinet admission
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- Broaden long-session owner play and accessibility validation
- Expand curated cabinet storytelling without weakening exactness
Research
Compatibility experiment prioritization through Q-Lens
More in this category (2)
- Semantic scene and machine-state interpretation for restoration and accessibility
- Verified GPU-resident presentation and remaster paths