OverLift C64 XR
A C64 workbench you can step into.
OverLift C64 XR connects a browser Commodore 64 and its drives to desktop controls and an immersive view for Quest 3. The case study explains the machine room, media handling, and device checks that join those experiences.
A C64 workbench you can step into.
Recorded project scope
Implemented
C17/WebAssembly C64 runtime with dual-drive browser workflows
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- Bounded joystick, keyboard, video, audio, and diagnostic transport
- Quest 3 WebXR launcher with complete-asset HTTPS verification
Demonstrated
Desktop machine operation with disk insertion, ejection, and swapping
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- Asset verification that rejects HTML-only false positives
- Graceful separation between exact machine state and immersive presentation
Planned
Broader Quest 3 owner acceptance across controls, comfort, and lifecycle transitions
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- Richer cabinet and room-scale interaction
- Guided setup, accessibility, and museum assistance
Research
XR-aware diagnostics and recovery planning
More in this category (2)
- Semantic media understanding outside the machine authority path
- Verified acceleration for immersive presentation